Hyper Sudoku

1
3
1
2
6
1
5
2
8
8
2
3
6
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9
9
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8
3
7
7
5
2
6
4
9
3
1
8
7
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5
1
6
2
9
4
3
Fouten
0/3
Score
-
Tijd
00:00
Nieuw Spel
Voortgang0%
Gemakkelijk · Hyper Sudoku Wissel moeilijkheidsgraad hierboven ↑
Hoe Hyper Sudoku te spelen
Standaard Sudoku-regels zijn van toepassing. De vier groen gearceerde regio's zijn extra blokken — elk moet ook 1–9 bevatten. Behandel ze precies zoals standaard 3×3 blokken bij het elimineren van kandidaten.
Volledige gids →

Vier extra gearceerde 3×3 vakken moeten elk 1–9 bevatten

Wat is Hyper / Windoku?

Hyper Sudoku (ook wel Windoku genoemd) voegt vier extra gearceerde 3×3 regio's toe aan het standaard rooster. Deze regio's overlappen met de normale vakken en moeten elk elk cijfer 1–9 bevatten, net als de standaard vakken. De extra beperking kan het aantal kandidaten drastisch verminderen en maakt puzzels vaak gemakkelijker dan ze in eerste instantie lijken.

In één oogopslag

BeperkingstypeExtra Regio's
Typische gegeven cijfers26–32
Moeilijkheidsbeoordeling ★★★☆☆ 3/5
Gem. oplossingstijd — Gemakkelijk6 min
Gem. oplossingstijd — Gemiddeld15 min
Gem. oplossingstijd — Moeilijk30 min
Gem. oplossingstijd — Expert55 min

Hoe Hyper / Windoku op te lossen

TechniekWat het doetNiveau
Region Overlap Analysis Each Hyper region overlaps with two standard 3×3 boxes. Any digit placed in the standard box cells within a Hyper region also constrains the full Hyper region. Beginner
Extended Naked Singles With 13 regions total (9 standard boxes + 4 Hyper), naked singles appear far more often than in classic Sudoku. Beginner
Pointing Pairs (Hyper) If a digit in a Hyper region is locked to one row or column of that region, eliminate it from the rest of that row or column. Gevorderd
Hyper–Box Interaction A digit placed in a standard box cell that falls inside a Hyper region removes that digit from the entire Hyper region. Gevorderd
X-Wing across Hyper Hyper regions can serve as a fifth unit type in advanced X-Wing and Swordfish patterns. Gevorderd

Gemiddelde Oplossingstijden

Gemakkelijk
6 min
Gemiddeld
15 min
Moeilijk
30 min
Expert
55 min

Veelgestelde Vragen

Wat is Hyper Sudoku?
Hyper Sudoku (also called Windoku or Hyper-Sudoku) adds four shaded 3×3 regions to the standard 9×9 grid. Each shaded region, like a standard box, must contain the digits 1–9 exactly once. This gives a total of 13 uniqueness groups: 9 rows, 9 columns, 9 standard boxes, and 4 hyper regions — though many cells overlap between groups.
Where are the four hyper regions?
The four hyper regions are positioned symmetrically, offset from the standard boxes. They occupy the 3×3 areas starting at rows 2–4/columns 2–4, rows 2–4/columns 6–8, rows 6–8/columns 2–4, and rows 6–8/columns 6–8. Each hyper region overlaps with four standard boxes, creating a dense web of mutual constraints.
How do the hyper regions help solving?
Any cell inside a hyper region carries five constraints simultaneously: its row, column, standard box, and the hyper region. This extra constraint eliminates candidates faster than standard Sudoku. After every digit placement inside a hyper region, scan all five groups for new eliminations.
Is Hyper Sudoku harder than regular Sudoku?
Easy Hyper Sudoku is often easier than equivalent classic Sudoku because the extra constraints resolve the grid more quickly. Hard and expert Hyper puzzles are comparable in difficulty to their classic equivalents — the additional constraints help but also create complex multi-group interactions that require careful tracking.
What is the best first move in Hyper Sudoku?
Focus on cells inside hyper regions, especially those at the intersections of a hyper region and a standard box. These carry the most constraints and are the most likely to resolve immediately. Always scan all four hyper regions after every placement.
How long does Hyper Sudoku take to solve?
Easy puzzles take 5–12 minutes — often faster than classic Sudoku of equivalent difficulty. Medium puzzles run 12–25 minutes. Hard and expert puzzles take 25–60 minutes. The extra regions speed up early solving but hard puzzles compensate with fewer given digits.
Probeer ook
Diagonaal Sudoku
Extra houses again, drawn as two diagonals instead of four windows — the same scan-more-units discipline.
Jigsaw Sudoku
Region thinking taken further: the nine boxes themselves become irregular shapes you must learn to read.
Samurai Sudoku
If overlapping regions are the appeal, samurai overlaps entire grids — five of them sharing corner boxes.
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